stinkfire
11-24-2009, 01:13 PM
I have recently begun updating stranded and 3 days into it the game seems bigger and better with more fun options bieng added
to the game.
I am going to try to maintain this list of updates. Here is a list. Whenever a new update occurs i will post a reply and also
edit this list.
Feature list
--Before November 23rd
-Awol's main stranded modifications
Bug fixes ect and any of the base modifications i made but didn't record.
-Teleports
The players can now teleport
--November 23rd
-Teleporters, public option
Anyone can use them now
-NEW IMPROVED HUD
Hud was redone from scratch
-Optimization of some code
-Construction skill and better timing making stuff
--November 24th
-Trophies build able that give you permanent bonuses
Half Price Props
Half Process speed
Quarter Process speed
-Created refined diamond pick that u can actually get
Requires Refined diamond resource
-Created refined diamond resource
Very annoying resources to get
-Created steel furnace
Creates refined diamond resource
-Fixed bug how people can leave the game and spawn infinite props.
-Added teleporting effects
--December 1st. 2nd
-Added 2 more trophies
Wild man
Instant Planting
-Added base for a trade system
still need to test. Disabled on server until tested.
-Fixed cache
It use to show all resources even if none in case and none in inventory.
Also sorts by amount in cache now.
-Fixed Combination menu
Made it bigger and made it sort by alphabetical order.
-Fixed server crash bug.
A crash that occurred when a player put resources into a build site has been fixed.
Now if you can't drop resources into a build site you need to use it. Will be fixed properly soon.
-Added a level system for trophies.
You now need to be a certain level for some trophies.
-Fixed trophy glitch
If a player was to own the trophy then use it they would get the trophy. You could repeat this as many times as you like. I am not sure if this was a glitch but it looked like it by the code so i added a fail safe.
Fixed spamming text on trophies.
to the game.
I am going to try to maintain this list of updates. Here is a list. Whenever a new update occurs i will post a reply and also
edit this list.
Feature list
--Before November 23rd
-Awol's main stranded modifications
Bug fixes ect and any of the base modifications i made but didn't record.
-Teleports
The players can now teleport
--November 23rd
-Teleporters, public option
Anyone can use them now
-NEW IMPROVED HUD
Hud was redone from scratch
-Optimization of some code
-Construction skill and better timing making stuff
--November 24th
-Trophies build able that give you permanent bonuses
Half Price Props
Half Process speed
Quarter Process speed
-Created refined diamond pick that u can actually get
Requires Refined diamond resource
-Created refined diamond resource
Very annoying resources to get
-Created steel furnace
Creates refined diamond resource
-Fixed bug how people can leave the game and spawn infinite props.
-Added teleporting effects
--December 1st. 2nd
-Added 2 more trophies
Wild man
Instant Planting
-Added base for a trade system
still need to test. Disabled on server until tested.
-Fixed cache
It use to show all resources even if none in case and none in inventory.
Also sorts by amount in cache now.
-Fixed Combination menu
Made it bigger and made it sort by alphabetical order.
-Fixed server crash bug.
A crash that occurred when a player put resources into a build site has been fixed.
Now if you can't drop resources into a build site you need to use it. Will be fixed properly soon.
-Added a level system for trophies.
You now need to be a certain level for some trophies.
-Fixed trophy glitch
If a player was to own the trophy then use it they would get the trophy. You could repeat this as many times as you like. I am not sure if this was a glitch but it looked like it by the code so i added a fail safe.
Fixed spamming text on trophies.